Vladimir Mitrovic
Verified Expert in Engineering
计算机图形开发人员
Vladimir已经做了11年的专业开发人员. Most recently, he's been focusing on augmented reality, computational design, and computer graphics. He has architected complex software systems, done UX design, led teams, and spoken at conferences. He values simplicity and efficiency and loves working on interactive products no matter the platform.
Portfolio
Experience
Availability
Preferred Environment
MacOS, IntelliJ IDEA, Unity3D
The most amazing...
...我创建的项目是“巡回”, a generative weather forecast application utilizing signed-distance fields for real-time rendering on mobile phone hardware.
Work Experience
Founder
Brutalism
- 创立了我的私人艺术事务所. 系统、光学和美学.
- 参与过涉及人类视觉系统的项目, which has evolved to take in and interpret an enormous amount of information many times per second, 使其大规模并行信息处理能力在很大程度上未被使用.
- Approached visualization in a more innate and sensory-driven fashion–higher bandwidth and lower precision.
增强现实开发人员
Nelu, LLC
- Developed a computer vision algorithm which automatically detects real-world dimensions of a shipping box recorded by the device's camera.
- Developed a locative augmented reality application and pipeline for anchoring and displaying 3D models on top of real-world locations with positioning precision measured in centimeters.
- 确保所有AR应用程序在iOS和Android上都能顺利运行.
计算几何工程师
Arkio
- Worked on the core engine supporting Arkio's computational geometry operations in VR.
- Implemented various algorithms for spatial segmentation, primitive composition, and solid modeling.
- Worked on designing and implementing user-facing solid geometry manipulation controls.
增强现实工程师
Infiniverse
- Built parts of an augmented reality content creation platform and marketplace running on the blockchain.
- Designed and architected the global positioning and coordinated the system translation algorithm, 它将“现实世界”(地理)坐标转换为AR坐标.
- Designed and implemented a land subdivision and ownership solution which allows users to buy parcels of land in the real world through the AR app.
增强现实工程师
La Siesta Technologies
- 为iOS创建了一个增强现实应用程序, which helps a Spanish construction company measure and model staircase-attached chair elevators for disabled persons.
- Designed and implemented a user-friendly application which lets company inspectors easily capture the shape and dimensions of the staircase via AR and save it for later processing.
- Designed a computer vision algorithm which detects staircase features and combines them with AR data.
Senior Unity Developer
Cortina Productions
- Worked on interactive on-site installations for the Royal Alberta Museum and the National Comedy Center.
- 在Unity 3D中创建多点触控,多屏幕交互体验.
- Built a client-friendly installer format for easy on-site installation on custom hardware.
Senior iOS Developer
Apple
- 为苹果公司创建并发布了一款内部(仅限员工)iOS应用.
高级iOS开发/工程师
Work & Co
- 参与维珍美国航空iOS应用的开发.
领导iOS, Unity和后端开发人员
Nordeus
- 领导《欧博体育app下载》的iOS开发工作一年半.
- Led the Unity development team on various in-house prototype projects for three years.
- 参与UX设计,低级网络代码,实验性游戏服务器.
Lead iOS Developer
NextWidgets
- 构建了NextWidgets iOS购物小工具, 使客户能够在自己的iOS应用中嵌入微商店.
iOS和后端开发人员
M2E Consulting
- Developed a suite of prototype apps and web services for making inspection and monitoring easier for construction industry clients.
Software Engineer
谷歌代码之夏| Nmap
- 设计并实现了Zenmap的网络映射模式, 扫描网络的动态可视化表示.
Software Developer
FIS
- Debugged business logic code and fixed database issues on Sybase and Oracle database platforms.
Software Developer
谷歌代码之夏| OpenMRS
- Designed and implemented the core logic service architecture that allowed medical staff to make rule-based queries to the database in a human-friendly way.
Experience
Aesthetic Engine 2
http://brutalism.rs/project/aesthetic-engine-2/每个网页都使用针对不同HTML标记组的预定义规则来呈现. The content, which is visible to users in conventional web browsers (paragraphs, images, etc.),使用最厚的形状渲染. Scaffolding around visible content—all of the “invisible” internal stuff—is rendered using thinner strands escaping from the middle of the structure. JavaScript code, CSS files, and all other externally loaded resources are rendered as twisting lines wrapping themselves around the structure. Lastly, the web page’s code is scraped for all outgoing links (URLs) and each of them is rendered as a long line escaping from the structure outward, 因此,可视化的“连通性”的页面.
维珍美国航空iOS应用程序
Top Eleven for iOS
粗野主义生成标志
ObjectiveMixin
http://github.com/vl4dimir/ObjectiveMixinSpomenik
http://brutalism.rs/project/spomenik/Quadtree Implementation
Hero of Allacrost
Unwelcome Gaze
http://brutalism.rs/project/unwelcome-gaze/Itinerant
http://brutalism.rs/project/itinerant/Education
计算机工程学士学位
贝尔格莱德大学-贝尔格莱德
Certifications
Machine Learning
Coursera
Skills
Libraries/APIs
OpenGL, OpenCV
Tools
Xcode, Git
Frameworks
Unity, Unity3D, ARKit
Platforms
iOS, MacOS, Android, ARCore, Oculus, Oculus Rift
Languages
c#, Objective-C, Swift, Clojure, c++, C, Lua, ShaderLab, Rust
Other
Augmented Reality (AR), Virtual Reality (VR), Algorithms, Data Structures, Computer Graphics, Computer Vision, Shaders, 交互设计(IxD), Machine Learning, 位置感知技术, Location Services, Photogrammetry, HTC Vive, Computational Geometry, Geometry, Architecture, 3D Architecture, Unity Shaders, Color Theory, Color Schemes, Construction, Home Construction, Touchscreens, Installation, Digital Installation, Museums & 展览、实现
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